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damage_entity [2017/07/02 12:34] justindamage_entity [2017/07/02 15:30] justin
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 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
-|entity|Entity for which the rotation will be reset.|[[Entity]]|Yes| +|entity|Entity that will be damaged.|[[Entity]]|Yes| 
-|damage_amount|Duration of the rotation (in seconds).|[[Decimal]]|Yes|+|damage_amount|Amount of damage to deal.|[[Decimal]]|Yes|
  
 <WRAP center round info 100%> <WRAP center round info 100%>
-Use the complementary [[Heal Entity]] function restore health to an entity that has been previously damaged.+You can use the corresponding [[Heal Entity]] function to restore health to an entity that has been previously damaged.
 </WRAP> </WRAP>
  
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 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Reset Entity Rotation** function to reset the player character or an NPC back to the direction they were facing prior to a cutscene, in particular when they were manually rotated to look at an object or another character.+Use the **Damage Entity** function to inflict damage upon the player character as they step onto hazardous tiles or open trapped chests.
 </WRAP> </WRAP>
  
damage_entity.txt · Last modified: 2021/04/21 18:58 by justin