It will still be another week or two before the next release, but I wanted to go ahead and post a preview of what I have been working on: animation! For RPG in a Box, I decided to go with traditional frame by frame animation since I felt it would fit better with the style of the game engine and would be more accessible/user-friendly. The updated Voxel Editor in v0.0.5 will allow you create multiple frames for any voxel-based resource. I uploaded a short GIF demonstrating a walking animation that I made out of only 3 frames. Check it out on the Tumblr page for RPG in a Box!