Map Editor
From Wiki | RPG in a Box
Contents
Overview
Toolbar Components
- New: Opens the New Resource dialog with Map selected as the resource type.
- Save: Saves the map. This will become enabled any time changes have been made to the map.
- Save As: Saves the map to a new file with a different name. A dialog will open to prompt for the new name. Once saved, the map will be opened in a new tab.
- Clear: Removes all tiles and objects from the map.
- Toggle Grid: Enables/disables the tile grid lines.
- Toggle Navigation Paths: Enables/disables the navigation paths. These will appear as green lines between tiles and indicate the paths that the player can walk along.
- Place Mode: Switches to placement mode for placing tiles and objects.
- Edit Mode: Switches to editing mode for selecting/rotating/deleting/etc. tiles and objects.
- Groups: Displays a list of groups defined for this map.
- Select Group: Selects all resources that are in specified group. You must be in Edit Mode to use this button.
- Delete Group: Deletes the group from the defined list of groups. You must be in Edit Mode to use this button.
Controls/Shortcut Keys
Camera
- Middle Mouse Button + Drag: Rotate camera
- Shift + Middle Mouse Button + Drag: Move camera
- Scroll Wheel Up: Zoom camera in
- Scroll Wheel Down: Zoom camera out
Place Mode
- Left Mouse Button: Place tile/object
- Right Mouse Button: Rotate pending tile/object
- A: Raise placement grid by one unit
- Z: Lower placement grid by one unit
- X: Reset placement grid to zero
Edit Mode
- Left Mouse Button: Select tile/object
- Control + Left Mouse Button: Select multiple tiles/objects
- Right Mouse Button: Context menu
- R: Rotated selected tile/object clockwise
- T: Rotated selected tile/object counterclockwise
- D: Delete selected tile/object
- W: Toggle walkability of two adjacent tiles