Difference between revisions of "Dialogue Editor"
From Wiki | RPG in a Box
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*'''NPC:''' Adds a node for text that will be spoken by the character to which the dialogue is attached (i.e. the NPC). | *'''NPC:''' Adds a node for text that will be spoken by the character to which the dialogue is attached (i.e. the NPC). | ||
*'''Player:''' Adds a node for text that will be spoken by the player character. If multiple Player nodes are connected to a single output, the player will be presented all as options to choose from. | *'''Player:''' Adds a node for text that will be spoken by the player character. If multiple Player nodes are connected to a single output, the player will be presented all as options to choose from. | ||
− | *'''Message:''' | + | *'''Message:''' Adds a node for text that will be displayed as a message (i.e. not dialogue spoken by anyone). |
− | *'''Condition:''' | + | *'''Condition:''' Adds a node that will evaluate a conditional expression. Two output nodes can be connected to this node type, one for a "true" evaluation and one for "false". |
− | *'''Script:''' | + | *'''Script:''' Adds a node that will trigger a script to execute. |
=== Other Buttons === | === Other Buttons === | ||
*'''Select All:''' | *'''Select All:''' |
Revision as of 15:07, 16 July 2016
Contents
Overview
The Dialogue Editor is used to create dialogue for the characters in your game.
Components
Toolbar
Node Buttons
- NPC: Adds a node for text that will be spoken by the character to which the dialogue is attached (i.e. the NPC).
- Player: Adds a node for text that will be spoken by the player character. If multiple Player nodes are connected to a single output, the player will be presented all as options to choose from.
- Message: Adds a node for text that will be displayed as a message (i.e. not dialogue spoken by anyone).
- Condition: Adds a node that will evaluate a conditional expression. Two output nodes can be connected to this node type, one for a "true" evaluation and one for "false".
- Script: Adds a node that will trigger a script to execute.
Other Buttons
- Select All:
- Select None: