Does the issue occur in the editor or during gameplay?
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Briefly describe the issue you're experiencing:
- Enemies start fighting after loading a game
Are there any errors in the in-game debug console or external console window?
- ERROR: Signal 'mouse_entered' is already connected to given method 'handle_mouse_entered_entity' in that object.
At: core\object.cpp:1473
Provide the steps necessary to reproduce the issue:
- Start a new game. Allow enemies to spawn. Once they are 8 or more on the screen, save game.
Now load a game or from title screen, select Continue.
Enemies should attack each other.
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):