Ginkabod For my game I need enemies to spawn in a cave for the player to attack in real time. The problem is, They won't be hostile towards me. I can attack them, they move, but whatever happens, they will not attack. Does anyone know how to fix this?
Pajamo The enemies need a behaviour with hostility "always hostile". The Enemy behaviour can be stored in the settings (see image 1). The behaviour must then be assigned to the enemy model (see image 2). This should work.