Does the issue occur in the editor or during gameplay?
Gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
All systems and camera types
Briefly describe the issue you're experiencing:
When making an enemy spawn that is hostile, they can be attacked but don't attack back. Interestingly, the existing spawn system in R&R works fine, until I create a new one and the issue occurs.
Are there any errors in the in-game debug console or external console window?
No
Provide the steps necessary to reproduce the issue:
Create a barebones project
-create an enemy and add them to a spawn group, set to always hostile
-have enemy spawn on map
-proceed to see them not attack, even after being attacked
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):