Hi all,
I've noticed a bug when pushing crates that they don't remember the previous type of nav path they move onto and when they are moved away, reset the navigation to green even if it was orange (interact only) prior.
This means I can't have pushable objects in my game as the player can reset a nav path with the crate which then breaks logic within the game and locks the player.
Before
After (see nav circled in red)