It would be great if we could set per item the specific sound effect to play when it is "picked up"/attached to the mouse cursor on Left mouse click.
In my case, I would use it in this way: my game is a language learning game with items that represent words, so I would love to have the word be pronounced audibly when the player "picks up" the item with the Left Mouse Button.
In other cases, it would be a good way to provide audio feedback when clicking an item. e.g. swords make a metal sound, potions make a jostling liquid sound, scrolls make a parchment sound, etc...
I know it's oddly specific, but it would mean the world to me 💖