Does the issue occur in the editor or during gameplay?
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
- all by default: grid movement, vie from top camera
Briefly describe the issue you're experiencing:
- Error message in debug console when character collides with object and "Thingies" section has to increase "hp" in Stat
Are there any errors in the in-game debug console or external console window?
Provide the steps necessary to reproduce the issue:
- create new project with Template selected as "Bare Bones Project"
- create voxel-based object
- put object on map
- in Entity properties of this object on map, go to Thingies
- set Item Pickup to ON
- Set Trigger Event to Character Collides
- Set Type to Stat
- Stat is set to "hp" by default
- set Amount to 1
- start the game and try to pickup this object by character
- debug console pop ups with error message: Error in increase_stat: Invalid value (Null). Stat ID must be a string
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):
https://drive.google.com/drive/folders/1syOpGxl4llt6CBQwEEIdkH4EY18udgqa?usp=sharing