Does the issue occur in the editor or during gameplay?
Gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Free-movement third-person
Briefly describe the issue you're experiencing:
Entities stays in white flash texture after being hit several times with weapon which cooldown is lower than 1
Are there any errors in the in-game debug console or external console window?
No
Provide the steps necessary to reproduce the issue:
Make a weapon with cooldown that is lower than 1, better to lower it as much as possible, but on 0.6 is already observable. Hit an entity several times
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):