Does the issue occur in the editor or during gameplay?
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Briefly describe the issue you're experiencing:
When using the Quick Slot bar, if you place a single (or stack of) item(s) into a slot, different behavior occurs depending on if you click on the item directly in the Quick Slot, or if you press the corresponding Slot Hot Key (1, for example).
Hot key: The item is used, does it's script and when the stack is all used up, the slot is blank.
Clicking on Item: The item is used, does it's script but the item icon remains once the stack is used up, showing 0 count.
It's unclickable, unmovable.
The only way to remove it is to right click on it.
Are there any errors in the in-game debug console or external console window?
Provide the steps necessary to reproduce the issue:
- Enable Quick Slot bar
- Give yourself a stack of usable items
- put them into the Quick Slot bar
- press the slot key and notice they all get used up, and slot is cleared out
- repeat steps 2 - 3
- click on the item instead and use them all...the last one leaves a 0 count icon behind
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):
Stumpy will walk you through how to see both in action.