In a world where there's "zero" dreams or "zero" hopes. It seems pretty hopeless... at least not without a prophecy...
Long ago, a prophet once foretold a terrible possible demise upon the world when absolutely "zero" dreams or hope occurs from a power-wielder that gives nothing but "zero" chances and is foreseen to keep the world at a state like that. A locked state for seemingly an eternity. The world where it seems hopeless to live on... Monsters roam freely upon everyone causing chaos and destruction and allows evil to swallow the people who still have "hope".
However, the prophet before they wielded their last breath told another side to it... Someone born and wielded with strength so powerful it could defeat even the absolute zero.
This person has the potential to wield power that is impossible to imagine from any eye whether absolute zero, most evil, most pure or anything. Their title will be: "The Everlasting Guardian". However, different possible titles were approached for this someone, such as, "Hope's Messenger", "Abolisher of Anything", "Light of the Armageddon", and "Holy Warrior".

You'll play as a character known as "Martix", a character originated from the Village of Mactoni.
Martix, will not be alone in this conquest, featuring other party members like Sarge, The Warrior, Re'te, A Dark Mage. and plenty of more!
(This project was mainly showcased at RIAB's discord server, but recently, I have to create a forum here to keep it going... if you've never seen my project on discord, there's 32 showcases, so if it doesn't start at 1, you'll know why.)

Pizza changed the title to Voxtale | Absolute Zero .

Sorry, tomorrow I'll be able to get right back into gears, but not for very long...

    13 days later

    Pizza whoops, that was a HUGE lie, sorry for just randomly disappearing and look like I just vanished from existence 🥲

    Though, I've decided to not do anymore showcases, rather monthly devlogs (maybe...) to ensure I always have something to share and plenty of it when I do, and I don't have to scramble as much just wondering what to showcase as well!

    oh hey bonus stats!!!! Every game needs that, right?? anyway, upon each level up for any character, you'll be prompted with a level up bonus UI, Max HP, Max MP, Attack, Special (Attack value but for magic), Defense, and Speed (Only applies with who the player is controlling, if you wanna run around faster, go ahead, though there's a cap of 50 Speed, once cap is reached, you'll no longer be able to select this bonus.)

    Ideally, Bonus stat increases are entirely random and depends on a few factors... (Except for the speed bonus)
    1) Character's/Party Member's Level, depending on your level, the higher the level, the bigger the bonuses

    2) Character/Party Member, this is also another crucial factor, for example, Martix has tons of Base HP, so you'll likely be able to get a much bigger Max HP bonus than one for Sarge even if they're the same level.

    3) Selection Interval, another yet critical key factor is how often you pick a stat value increase, the other 2 which can be beneficial in certain scenarios, this is no exception. Let's say you picked the Attack Bonus 10 times in a row for the same character, upon doing so, the stat bonus increase is very bad... To combat this, if you chose to pick a different stat bonus, it'll not be so bad, but there's another thing to it, if you haven't picked a certain stat bonus for a while, it'll still keep going up and up till you finally select it. Basically, spread out the bonuses you choose for the best outcome of stat bonuses. (Look, got to balance things, ok?)

    That's it lol, this'll be interesting! Let me know what you think

    21 days later

    Been a hot minute, got some exciting stuff to show soon, don't worry : )

    12 days later

    You've just been catfished friendo.

    P.S Still preparing smth big! this is not it; I promise!

    23 days later

    I know it's been more than 2 months since actually anything.
    I'll give a quick update.
    While I haven't exactly directly been working on the game as much as I have been wanting to work on it, I'm still thinking of ideas I can implement/enemies.
    But as for what I've been trying to do, trying to make a custom battle system from scratch.
    Right now, trying to think of ideas on how to best execute this.
    That's all for now for I don't want to spoil.
    I can promise the wait will be worth it though 😃!!!

    8 days later

    Who's this funny man?

    SERIOUSLY, WHO IS HE??!!!!!!

    3 months later

    For any cave, there's bound to creepy crawlers. (Specifically, bugs.)

    Also, apologizes for not being active on this forum, I hoenstly kind of neglected the forum and I feel bad about it, I'll stop doing that!

    5 days later

    Update: Still got quite a bit more to go! However, things are going smoothly.
    I've made the final decision regarding to how stats are going to work for the game and stat changes for every character, this means every boss and enemy will actually be weaker to accommodate for the lower stats every party member will have.

    Don't worry this change would be plenty of easy as keep this in mind, only 7 enemies + 1 boss, so these changes should be easy and also equipment balancing.

    Again, stay tuned for the demo!