Does the issue occur in the editor or during gameplay?
Gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
First person, grid. didnt test in others
Briefly describe the issue you're experiencing:
When you have a transparent voxel, like a window, billboard models dont get the 'window' tint applied to them. see gif
Are there any errors in the in-game debug console or external console window?
no
Provide the steps necessary to reproduce the issue:
create a transparent object and a billboard character, then try to look at the character through the transparent object
Provide a download link to the bare bones project (if applicable):
n/a - quickly reproducible
