Does the issue occur in the editor or during gameplay?
Gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
I tested in first person grid and standard camera grid and it happens in both
Briefly describe the issue you're experiencing:
When you have a status effect add an effect (eg stun) to the character model
Are there any errors in the in-game debug console or external console window?
No
Provide the steps necessary to reproduce the issue:
- create an effect
- add an attach point to the player model for the effect
- create a status effect, use the "visual effect" field to add your effect to the appropriate attach point
- Use the apply status effect function. The attachment effect does not get removed when it times out.
Provide a download link to the bare bones project (if applicable):
n/a
