Justin New Features/Changes Added "Stumpy's Platforming 101" project template to the "New Game" dialog (includes bare bones mechanics to help get started with a platformer, to be expanded in future releases) Bug Fixes Fixed issue where the "Camera Boundaries" map setting was incorrectly remaining active for a map after being enabled and then disabled Fixed issue where the maximum Z value for the "Camera Boundaries" map setting was incorrectly being set to the minimum Z value when changed Fixed issue where custom collision wasn't being properly set up in-game when a model was passable and had custom shapes configured in the Voxel Editor Fixed issue where the hostility setting for enemy spawns in the Combat Editor was not working properly when set to "Always Hostile"