New Features/Changes
- Added "Stumpy's Platforming 101" project template to the "New Game" dialog (includes bare bones mechanics to help get started with a platformer, to be expanded in future releases)
Bug Fixes
- Fixed issue where the "Camera Boundaries" map setting was incorrectly remaining active for a map after being enabled and then disabled
- Fixed issue where the maximum Z value for the "Camera Boundaries" map setting was incorrectly being set to the minimum Z value when changed
- Fixed issue where custom collision wasn't being properly set up in-game when a model was passable and had custom shapes configured in the Voxel Editor
- Fixed issue where the hostility setting for enemy spawns in the Combat Editor was not working properly when set to "Always Hostile"