Hey I wonder if you created a global codex with key value pairs and you could set the key to your map name and the value to the description?
global.property.maps = codex[
"map_01": "The Dark Dungeon",
"map_02": "The Crazy Beach"
]
I mean you could have more data than that obviously, I assume you can add codex with a codex :-S
global.property.maps = codex[
"map_01": codex[
"name": "The Dark Dungeon",
"points": 100
]
]`
Though this is assuming you can actually dynamically get the current map name which I can't seem to find now I've written the above :-S
Ahh yes found it map.name
Bosh!