Does the issue occur in the editor or during gameplay?
During gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Grid movement with first-person view and real-time combat
Briefly describe the issue you're experiencing:
Spawned enemies cannot be hit with a projectile. If the same model is placed directly on the map, it works perfectly.
Are there any errors in the in-game debug console or external console window?
no
Provide the steps necessary to reproduce the issue:
Set up a spawn in the combat editor. Then start the game and attack the enemy with a ranged weapon. The projectile will not cause any damage.
Provide a download link to the bare bones project (if applicable):
N/A