Couldn't upload a video here, so I put in on youtube..
This problem started awhile ago, but got so confused, I just put it aside, and am only just now starting to investigate. 🤣
The player model for my character seems to be offset somehow, and I have no clue what's going on. I think the problem started after this last update we had a little bit ago.
This issue occurs in:
Free Movement; Standard Camera, and First Person.
Haven't tried isometric, but I assume it does.
This issue does not occur in grid movement.
I've checked the settings for this particular player model, and nothing seems weird or strange to me.
I tried recreating this in a barebones project, but failed.
I haven't tried seeing if this happens with other player characters yet, so I'll try it later today.