Does the issue occur in the editor or during gameplay?
During gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
It's a completely unmodified copy of the First-Person Magic Shooter: Free movement, real-time.
Briefly describe the issue you're experiencing:
Jumping audio is turned off when you press a specific combination of keys while playing.
Are there any errors in the in-game debug console or external console window?
No, neither.
Provide the steps necessary to reproduce the issue:
- Create a new game using the First-Person Magic Shooter.
- Hit "Quick Play"
- In-game, do this: hold W without letting go. Press space bar to jump. Right before you land, left click then hit space bar in a quick succession. Release W.
- Your jumping audio should now be disabled, and it will be enabled again the next time you left click.
Provide a download link to the bare bones project (if applicable):
No need. Unmodified First-Person Magic Shooter.