Hi there, I have been using RPG in Box for a while, and so far it has been super fun to use. I saw that the new teams system is a thing, and makes me excited for a future for custom teams. But my only problem is, my game is an exploration game. So I don't really use entity IDs unless it's placed down generic NPCs. but I also still want to have teams for enemy spawns. So I want to basically be able to assign a team to a model, so I can make them fight other models in the opposite team. I like lively explorable worlds, im just not as into the whole story driven part of RPGs. Hopefully you take my suggestion into consideration. Teams being limited to entity id makes it very limited.