Does the issue occur in the editor or during gameplay? If it occurs during gameplay, please specify which movement system is being used (free movement or grid movement):
This happens during gameplay and I use grid movement.
Briefly describe the issue you're experiencing:
Whenever I use load_map on this current PC it always makes the player face SOUTH.
Now, I've worked with it on my laptop and the player faces the correct direction. I've resintalled, deleted settings.cfg, and now I have no ideas. I feel like I might be missing something.
The code:
load_map("the_map", coord[-22, -5, 0], EAST);
Are there any errors in the in-game debug console or external console window?
The only error I have is:
ERROR: Signal 'skill_cooldown_changed' is already connected to given method 'handle_entity_skill_cooldown_changed' in that object.
At: core\object.cpp:1473
Which I got after the update.
Provide the steps necessary to reproduce the issue:
I add the code into the startup script and the player faces SOUTH.