Does the issue occur in the editor or during gameplay? If it occurs during gameplay, please specify which movement system is being used (free movement or grid movement):
Widget Editor
Briefly describe the issue you're experiencing:
If you duplicate a existing widget (either a built-in padlocked one, or a custom one), and immediately toggle the title bar or toggle the frame, it will cause issues with the frame....the title bar will toggle on/off, but the frame will remain invisible, even if "show frame: ON".
[example image]

Are there any errors in the in-game debug console or external console window?
No
Provide the steps necessary to reproduce the issue:
- duplicate any existing widget, inventory for example
- toggle either frame or title bar to see the issue
Solution right now:
After duplicating a widget, quit out of project and re-open it.
Widget will function normally afterwards.
It also displays fine if you actually play the game.
It's just in the widget editor, if you don't restart the project immediately after duplicating the widget.