Does the issue occur in the editor or during gameplay? If it occurs during gameplay, please specify which movement system is being used (free movement or grid movement):
Gameplay. Both (with different results)
Briefly describe the issue you're experiencing:
GRID:
if you have an object with a script attached and thus is interactible, if you change_camera to FIRST PERSON, the cursor will not show the "hand" over the object, and clicking will do nothing.
If you change_camera back to STANDARD, the interactive cursor returns as does the functionality.
FREE MOVE:
if you have an object with a script attached and thus is interactible, if you change_camera to FIRST PERSON, the "E Interact" prompt will not appear and pressing E does nothing.
If you change_camera back to STANDARD, the functionality does NOT return.
Change_camera stops interactivity completely in Free Move
NOTE
This only affects change_camera...if you start in FIRST PERSON, or use map camera override, it will work.
Are there any errors in the in-game debug console or external console window?
No
Provide the steps necessary to reproduce the issue:
- Add an Object with a script to the map
- play game in Standard camera
- click the item to interact with it
- open console and type
change_camera(FIRST_PERSON)
- try to interact with the same object
- open console and type
change_camera(STANDARD)
- Interact with same object
-AND-
- Add an Object with a script to the map
- change map to Free Move
- play game in Standard camera
- walk up to Object and Press E...it should work
- open console and type
change_camera(FIRST_PERSON)
- walk up to object again...E should never appear and pressing it does nothing
- open console and type
change_camera(STANDARD)
- walk up to object again...still no E prompt and pressing it does nothing