1 Year of Daily Assets
Day 27 - Wood Fence 01 Uppers
The final piece of the wood fence set - the decorative uppers. From left to right - straight, corner, gate/door left, gate/door right, fence end left & fence end right (these go on the last fence piece before the door). Six tiles, 16x16x24, five objects for attachments.
Day 30 - Shoji Screen 01-03
A set of standalone shoji screen panels, you can use the rotation and offset features in the map editor to arrange them however you'd like. Objects, 18x16x33 voxels with a default scale of 0.8x0.5x0.8 - change the scale in the map editor to make them larger, smaller, narrower, etc. Shoji Screens 02 and 03 have one attachment, the lattice, which will not show up in the map editor but will in game.
- Edited
Month 1 complete! All these assets are available now on the Patreon for NPC tier and up as my way of saying thank you for supporting the development of RPG in a Box https://www.patreon.com/rpginabox
- Edited
Day 34 - Bamboo 01&02
I couldn't decide which looked better, chunky voxel in-model leaves, or detailed attachment leaves - I asked Justin and he said why not release both. Two styles of bamboo, one with simple voxel leaves and one with more detailed attached object leaves. Objects, 16x16x48, second bamboo model has two attachments.
Day 43 - Irori (Hearth)
Traditional sunken hearth, meant to be placed level with floor tiles. The fire is an effect, so it's animated. The tetsubin (iron kettle) is an attachment so you can swap out what's over the fire or use the tetsubin as a standalone object. The irori is a 16x16 tile with 4 attached objects and 1 effect.