Does the issue occur in the editor or during gameplay?
Gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
First person camera. movement doesn't matter
Briefly describe the issue you're experiencing:
When creating an effect, like weather, that spans a broad area, the effect eventually disappears when you get too far from where it was placed.
Are there any errors in the in-game debug console or external console window?
None
Provide the steps necessary to reproduce the issue:
Make barebones game, first person camera
Make an effect that covers a broad area. my attached example is 1000x1000
Walk around, you'll see the effect disappears.
In the GIFs below you'll see it works fine in standard camera, and when I switch (using change_camera function) to first person, the snow then goes away.


Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):