Currently Free movement is limited in terms of movement. We have Running, Jumping, Crouching and none of those are bad but I still think free movement should enable more movement and thats why I think we should get a script function/block that applies a speed in a certain direction for a period of time. This could allow for Dashes with codes like this apply_force(Player, 300, Player.Direction, 0.1);
This would make the player move the Direction they are facing at 300 Voxel per second for 0.1 seconds. This isnt the only thing you could use it for you because could use it for Cutscenes, Springs, Wind, Ground pounds, ETC.