Flab Is there any way to make the player return to the center when not holding a movement button? ive tried conveyers and they are too slow/strange
Rhinobeetle I'm pretty sure if you do a "If: Character stops on tile" script that sends you back, it might work? If not then just make a custom script in the "Global Event Scripts" tab with the "move_player("tile_id");" function (Game Config > Global Event Scripts).
GGG well im not sure if you like it but, instead of standing on the arrow tile, you can make the script be based on which way the player faces and disable movement