Does the issue occur in the editor or during gameplay?
Editor and gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
All systems
Briefly describe the issue you're experiencing:
When you place effects around sprite models, they appear to "fall behind" them unless you get the camera extremely close. There's some z/depth issues.
Are there any errors in the in-game debug console or external console window?
No errors
Provide the steps necessary to reproduce the issue:
Create a sprite model
Put an effect in front of the sprite model on the map
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):
