Does the issue occur in the editor or during gameplay?
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Briefly describe the issue you're experiencing:
Despite the documentation stating that fire_projectile() can use a coordinate as a source, attempting to do so results in a terminal window error instead.
Are there any errors in the in-game debug console or external console window?


Provide the steps necessary to reproduce the issue:
- load into a project with a projectile item set up
- open console and type
fire_projectile(ITEM, COORD, player)
(using item and coord)
- no projectile appears or fires..check terminal for error.