I see that with the latest RPG In a Box, we can now not only import blockbench but also OBJ files which is awesome! This means I can import stuff made with Asset Forge and more!
But since OBJ does not support animations, I was wondering if in the editor we can set up different frames and import OBJ files one by one into each frame so we can have animations. I know this will increase file sizes. But I am not too proficient in Blockbench and RPGIAB does not support FBX currently.
Also, can we resize the model in the editor? Currently when I try to scale it, it wont change in size.