- Edited
I was testing how party skills (like buffing the party or healing the party) affect party members in Menu Base and Tactical Turn battle. In order to identify that this was not working properly, several tests were conducted to pinpoint the issue.
Note: Both party skills are usable in combat and did not have any additional scripts attached to it, only the default effects to the skill like (Healing, HP Restoration and Temporary Stat Buff).
The tests were conducted using Real time and Roguelike Action systems, the player having skills that were party based (to heal and to buff a stat) and with only 1 party member (which has a script that is trigger, so it can be added to the group). in bare bones map (with only grass tiles) and with 1 enemy (which triggers a script that starts the battle). After conducting the test, the results are the following:
**TESTING PHASE**
Real Time
1.) was able to add the NPC to the party.
2.) was able to trigger the battle by getting close to the Enemy.
3.) While in combat, I used SKILL 1 (to heal the group) , it healed the player, however it did not heal the party member.
4.) Also, during combat, SKILL 2 was used (to buff the party), it buff the player, however it had not effect on party member.
Menu Base
1.) was able to add the NPC to the party.
2.) was able to trigger the battle by getting close to the Enemy.
3.) while in combat, I used SKILL 1 (to heal the group) , it healed the player, however it did not heal the party member.
4.) Also, during combat, SKILL 2 was used (to buff the party), it buff the player, however it had not effect on party member.
**INQUIRY**
Question(s):
- when you add an NPC to party, the party skills that the player has should affect the party members, is this correct?
- If you use a skill to heal the party, it should help the party members? or is there an additional scripting command that needs to identify each member?
- Is there any additional documentation that can help clarify some of these questions? or any tutorials that are recommended?
**CONCULSION**
While currently with the test that was conducted, it appears that there is some disconnect between the party skills and the party member. I have asked in the help section in Discord and posted in the support, hopefully this is something that either I am not doing correctly or some setup that needs to be completed before it functions as intended.
Note: I appreciate any help in this matter, thank you!