Does the issue occur in the editor or during gameplay?
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Briefly describe the issue you're experiencing:
When interacting with a Tile that has Trigger Event: Character Interacts
with mouse.
The player characters 2D model flips in the direction that the Tile with Character Interacts
is set.
Are there any errors in the in-game debug console or external console window?
Provide the steps necessary to reproduce the issue:
1.) Create a game that's in 2D.
2.) Set a Tile to have Trigger Event: Character interacts
3.) Play the game and interact with the Tile.
4.) Interact with the Tile using the Mouse.
Using Spacebar
hotkey in-game will not make the character flip towards the tile.
While the project does not contain interact
animation. Setting this does not change the outcome.
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):
📁Flipped 2D Character.zip
1 Minute 16 seconds video:
Sorry for the low quality, I'm not sure why my recording software is saving it as low quality.