Admin Bug Fixes Fixed issue where ranged weapon projectiles in tactical turn-based battles were not targeting the correct vertical position (i.e. Z coordinate) Fixed several issues related to real-time ranged weapon projectiles not firing at all or always firing south instead of the player's facing direction Fixed issue where terrain types weren't being respected for the player character if they were pushing or pulling an object (only the object's terrain types) Fixed issue where the button for editing a pushable thingy's terrain types in the Map Editor was not opening the "Terrain Types" dialog Documentation Added initial version of built-in documentation for zones, with info about each type (passable and impassable) and some example usages and scripts