Does the issue occur in the editor or during gameplay?
The issue are during gameplay.
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Grid movement, third-person, 2d game but also appears in FPS project,
Briefly describe the issue you're experiencing:
After the last update I have a problem with the correct operation of ranged weapons. The attack is initiated with the ctrl button. After pressing the button, the hero's attack animation is displayed, but the projectile does not appear and enemies do not take damage in the set area of ββββfire. After changing to a hand weapon, attacks work correctly. The settings worked correctly before the last update. Below are photos of the weapon settings.



