Does the issue occur in the editor or during gameplay?
-GamePlay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
-Grid/Free Movement
Briefly describe the issue you're experiencing:
-When a character loads into a new map that has a character override, the player has free movement but also has the standard AI movement for grid movement
Are there any errors in the in-game debug console or external console window?
-none
Provide the steps necessary to reproduce the issue:
-2 maps: one with grid the second with free
-Set second map to have a character override
-enter grid first, then load into second
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):
Just put this into command prompt to load 2nd map
load_map("overworld2", coord[0, 0, 0], SOUTH);