ANB I'm trying to make water you can walk in and the surface of the water is up higher than the "floor" of the tile. But the grid pathing makes you walk on top of the water. Is there any option to change that?
realmsandruins Under the model properties choose a collision override. Make a tile that's a single pixel tall as your base and select that for your collision override, then your character will 'sink' into the water.