User Tools

Site Tools


widget_editor

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
widget_editor [2020/12/03 17:40] justinwidget_editor [2022/12/19 21:30] justin
Line 34: Line 34:
 |{{:wiki:widget_width.png?nolink|}}|Grid Width (Columns)|Width of the [[widget]], or number of columns in the grid. Elements placed into the [[widget]] are aligned to this grid.| |{{:wiki:widget_width.png?nolink|}}|Grid Width (Columns)|Width of the [[widget]], or number of columns in the grid. Elements placed into the [[widget]] are aligned to this grid.|
 |{{:wiki:widget_height.png?nolink|}}|Grid Height (Rows)|Height of the [[widget]], or number of rows in the grid. Elements placed into the [[widget]] are aligned to this grid.| |{{:wiki:widget_height.png?nolink|}}|Grid Height (Rows)|Height of the [[widget]], or number of rows in the grid. Elements placed into the [[widget]] are aligned to this grid.|
 +|{{:wiki:ui.png?nolink|}}|Initial Position|Determines where the [[widget]] will be initially positioned on the screen. This is particularly useful for [[widget|widgets]] that are fixed (i.e. not draggable).|
 |{{:wiki:window_frame_show.png?nolink|}}|Show Frame|Determines whether or not the frame graphic (i.e. the borders and background) is visible for this [[widget]]. Currently this graphic is inherited from the [[item container]] window style in your game's default [[theme_editor|theme]].| |{{:wiki:window_frame_show.png?nolink|}}|Show Frame|Determines whether or not the frame graphic (i.e. the borders and background) is visible for this [[widget]]. Currently this graphic is inherited from the [[item container]] window style in your game's default [[theme_editor|theme]].|
 |{{:wiki:window_free.png?nolink|}}|Draggable|Determines whether or not the player can move the [[widget]] around by clicking and dragging the titlebar or empty area of the window. The "Show Frame" property must be enabled for this option to be available.| |{{:wiki:window_free.png?nolink|}}|Draggable|Determines whether or not the player can move the [[widget]] around by clicking and dragging the titlebar or empty area of the window. The "Show Frame" property must be enabled for this option to be available.|
Line 45: Line 46:
 |{{:wiki:potion.png?nolink|}}|[[Item Quick Slot]]|Slot for assigning an [[item]] to that the player currently possesses (for example, a health potion). This type of slot acts as a shortcut and allows the player to easily access the [[item]] during gameplay instead of being required to open their [[inventory]].| |{{:wiki:potion.png?nolink|}}|[[Item Quick Slot]]|Slot for assigning an [[item]] to that the player currently possesses (for example, a health potion). This type of slot acts as a shortcut and allows the player to easily access the [[item]] during gameplay instead of being required to open their [[inventory]].|
 |{{:wiki:sword.png?nolink|}}|[[Equipment Slot]]|Slot for equipping an [[item]] to (for example, a sword or shield). The player can equip an [[item]] to the slot if the [[item]] has been configured as equippable in the [[Item Editor]] and it includes a tag matching the slot ID assigned to the equipment slot.| |{{:wiki:sword.png?nolink|}}|[[Equipment Slot]]|Slot for equipping an [[item]] to (for example, a sword or shield). The player can equip an [[item]] to the slot if the [[item]] has been configured as equippable in the [[Item Editor]] and it includes a tag matching the slot ID assigned to the equipment slot.|
 +|{{:jump.png?nolink|}}|[[Skill Slot]]|Slot for assigning a [[skill]] to.|
 |{{:wiki:coins.png?nolink|}}|[[Shop Item Slot]]|Slot for allowing an [[item]] to be purchased by the player. The cost of the [[item]] is configured in the [[Item Editor]].| |{{:wiki:coins.png?nolink|}}|[[Shop Item Slot]]|Slot for allowing an [[item]] to be purchased by the player. The cost of the [[item]] is configured in the [[Item Editor]].|
 |{{:wiki:anvil_in.png?nolink|}}|[[Crafting Input Slot]]|Slot that an [[item]] can be placed into for crafting purposes. Adding multiple crafting input slots to a [[widget]], along with a button configured as a "Crafting" button, will allow the player to combine [[item|items]] together to create something new. The ingredients/materials required to craft a particular [[item]] is configured in the [[Item Editor]].| |{{:wiki:anvil_in.png?nolink|}}|[[Crafting Input Slot]]|Slot that an [[item]] can be placed into for crafting purposes. Adding multiple crafting input slots to a [[widget]], along with a button configured as a "Crafting" button, will allow the player to combine [[item|items]] together to create something new. The ingredients/materials required to craft a particular [[item]] is configured in the [[Item Editor]].|
widget_editor.txt · Last modified: 2023/02/06 22:05 by justin