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tile [2021/11/05 19:57] justintile [2022/06/01 13:02] justin
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 |<tile>.coord|[[Coordinate]] of the tile.| |<tile>.coord|[[Coordinate]] of the tile.|
 |<tile>.direction|[[Cardinal direction]] (NORTH, SOUTH, WEST, EAST) in which the tile is rotated. The default direction of an [[entity]] is SOUTH.| |<tile>.direction|[[Cardinal direction]] (NORTH, SOUTH, WEST, EAST) in which the tile is rotated. The default direction of an [[entity]] is SOUTH.|
 +|<tile>.objects|An [[array]] of [[object|objects]] currently occupying the tile, or null if there are none.|
 |<tile>.characters|An [[array]] of [[character|characters]] currently occupying the tile, or null if there are none.| |<tile>.characters|An [[array]] of [[character|characters]] currently occupying the tile, or null if there are none.|
 |<tile>.groups|An [[array]] of [[groups]] to which the tile is assigned. The [[array]] will be empty if the tile is not assigned to any [[groups]].| |<tile>.groups|An [[array]] of [[groups]] to which the tile is assigned. The [[array]] will be empty if the tile is not assigned to any [[groups]].|
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 |<tile>.terrain_type|[[terrain_types|Terrain type]] assigned to the tile (as a [[string]], or null if none is assigned).| |<tile>.terrain_type|[[terrain_types|Terrain type]] assigned to the tile (as a [[string]], or null if none is assigned).|
 |<tile>.attach_points|An [[array]] of [[attach_points|attach point]] names defined for this tile (across all [[animation]] frames). The names will be [[string]] values. The [[array]] will be empty if no [[attach points]] are defined.| |<tile>.attach_points|An [[array]] of [[attach_points|attach point]] names defined for this tile (across all [[animation]] frames). The names will be [[string]] values. The [[array]] will be empty if no [[attach points]] are defined.|
-|<tile>.waypoints|An [[array]] of waypoint names defined for this tile. This property will be null if the tile is ot currently configured as a moving [[platforms|platform]].|+|<tile>.waypoints|An [[array]] of waypoint names defined for this tile. This property will be null if the tile is not currently configured as a moving [[platforms|platform]].|
  
 ~~NOTOC~~ ~~NOTOC~~
tile.txt · Last modified: 2024/03/14 09:44 by justin