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tile [2021/04/30 11:22] justintile [2021/11/05 19:32] justin
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 |<tile>.interact_cursor|Interaction cursor for the tile, as set in the [[Map Editor]] from the [[Entity Properties]] panel. This can be used to either retrieve or change the interaction cursor for the tile. Valid values include "default", "walk", "interact", "speak", "attack", or any custom cursor defined in your [[game configuration]].| |<tile>.interact_cursor|Interaction cursor for the tile, as set in the [[Map Editor]] from the [[Entity Properties]] panel. This can be used to either retrieve or change the interaction cursor for the tile. Valid values include "default", "walk", "interact", "speak", "attack", or any custom cursor defined in your [[game configuration]].|
 |<tile>.property["x"]|Custom property stored on the tile, where "x" is a [[string]] containing the name of the property. This can be used to either retrieve or change the property's value.| |<tile>.property["x"]|Custom property stored on the tile, where "x" is a [[string]] containing the name of the property. This can be used to either retrieve or change the property's value.|
 +|<tile>.model| |
 +|<tile>.model| |
 +|<tile>.model| |
 +|<tile>.model| |
 +|<tile>.model| |
  
 ~~NOTOC~~ ~~NOTOC~~
tile.txt · Last modified: 2024/03/14 09:44 by justin