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stretch_mode [2024/02/18 11:56] – justin | stretch_mode [2024/02/18 11:57] (current) – justin | ||
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======Stretch Mode====== | ======Stretch Mode====== | ||
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- | The **stretch mode** is used to determine how an [[image]] is displayed within its bounding area. This setting is used in various places throughout RPG in a Box, e.g. the [[Display Image]] scripting function, [[image_element|image elements]] in [[widget|widgets]]. | + | The **stretch mode** is used to determine how an [[image]] is displayed within its bounding area. This setting is used in various places throughout RPG in a Box, e.g. the [[Display Image]] scripting function, [[image_element|image elements]] in [[widget|widgets]], and the loading screen [[image]] set in the [[Game Configuration]] dialog or [[Map Properties]] tab. |
^Mode^Description^ | ^Mode^Description^ |