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set_movement_speed

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set_movement_speed [2017/05/15 08:03] justinset_movement_speed [2020/04/25 16:19] justin
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 ---- ----
  
-Changes the movement speed (in voxels per second) of the specified entity.+Changes the movement speed (in [[voxel|voxels]] per second) of the specified [[character]].
  
 +====Signature:====
 <code python> <code python>
-set_movement_speed(player30)+set_movement_speed(characterspeed)
 </code> </code>
  
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
-|character|Character for which to update the movement speed.|[[Entity]]|Yes| +|character|[[Character]] for which to update the movement speed.|[[Entity]]|Yes| 
-|speed|New movement speed (in voxels per second).|[[Decimal]]|Yes|+|speed|New movement speed (in [[voxel|voxels]] per second).|[[Number]]|Yes| 
 + 
 +<WRAP center round info 100%> 
 +[[Set Animation Speed]] would typically be used along with this function to simultaneously speed up or slow down both the [[character|character's]] walk [[animation]] and walking speed. 
 +</WRAP>
  
 ====Example:==== ====Example:====
-<code python+<code bauxite
-set_movement_speed(player, 30)+set_movement_speed(player, 60)
 </code> </code>
-//Results://+//Results:// The player's movement speed is changed to 60 [[voxel|voxels]] per second.
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Set Movement Speed** function to ...+Use the **Set Movement Speed** function to increase the player's speed as part of progressing through the story or to provide a temporary speed boost to a [[character]].
 </WRAP> </WRAP>
  
set_movement_speed.txt · Last modified: 2021/04/21 18:52 by justin