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set_language [2017/06/05 09:08] – justin | set_language [2017/08/22 07:29] – justin | ||
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- | Switches the active language used for message translation. This function was primarily implemented for localization debugging. The language setting can be adjusted at any time from the [[Options]] | + | Switches the active language used for message translation. This function was primarily implemented for localization debugging. The language setting can be adjusted at any time from the [[Options |
<code python> | <code python> | ||
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<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Set Language** function in your game's startup script to force a specific translation for testing purposes. | + | Use the **Set Language** function in your game' |
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