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set_gameplay_property

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set_gameplay_property [2024/02/27 12:00] justinset_gameplay_property [2024/04/14 11:26] (current) justin
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 ^Property^Description^Type^ ^Property^Description^Type^
 |movement_control_type|Value must be "relative" or "tank".|[[String]]| |movement_control_type|Value must be "relative" or "tank".|[[String]]|
 +|gravity| |[[Number]]|
 +|air_control|Decimal value from 0 to 1 (i.e. 0 percent to 100 percent air control).|[[Number]]|
 +|jump_enabled| |[[Boolean]]|
 +|jump_vertical_velocity| |[[Number]]|
 +|jump_count| |[[Number]]|
 +|free_attack_system|Possible values are "default" (player character will attack in the direction they're facing) and "cursor" (player character will attack in the direction of the mouse cursor).|[[String]]|
 +|camera_fov|Camera's FOV (field of view) in degrees. Value can be from 1 to 179.|[[Number]]|
  
 ====Example:==== ====Example:====
set_gameplay_property.1709064049.txt.gz · Last modified: 2024/02/27 12:00 by justin