User Tools

Site Tools


set_dialogue

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
set_dialogue [2017/05/10 15:17] justinset_dialogue [2017/05/10 15:17] justin
Line 19: Line 19:
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Set Dialogue** function to switch an NPC to an entirely different dialogue after your game has progressed to a new part of the story or to remove an NPC's dialogue after they no longer have anything left to say.+Use the **Set Dialogue** function to switch an NPC to an entirely different dialogue after your game has progressed to a new part of the story or to remove an NPC's dialogue after they no longer have anything to say.
 </WRAP> </WRAP>
  
set_dialogue.txt · Last modified: 2021/04/21 18:49 by justin