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set_dialogue [2017/05/10 15:15] justinset_dialogue [2017/05/10 15:17] justin
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-Use the **Set Dialogue** function to switch an NPC to an entirely different dialogue after your game has progressed to a new part of the story or to remove an NPC's dialogue after they no longer have anything left to say to the player.+Use the **Set Dialogue** function to switch an NPC to an entirely different dialogue after your game has progressed to a new part of the story or to remove an NPC's dialogue after they no longer have anything to say.
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set_dialogue.txt · Last modified: 2021/04/21 18:49 by justin