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set_animation_speed [2017/05/09 14:54] – external edit 127.0.0.1set_animation_speed [2021/04/21 18:49] (current) justin
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 ---- ----
  
-Changes the speed of an animation (in frames per second) for the specified entity.+Changes the speed of an [[animation]] (in frames per second) for the specified [[entity]]. The [[animation]] name is case-sensitive.
  
 +====Signature:====
 <code python> <code python>
-set_animation_speed(self"anim_name"10)+set_animation_speed(entityanimation_namespeed)
 </code> </code>
  
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
-|self|Description.|[[String]]|Yes| +|entity|[[Entity]] for which to modify the [[animation]].|[[Entity]]|Yes| 
-"anim_name"|Description.|[[String]]|Yes| +|animation_name|Name of the [[animation]] (as defined in the [[Voxel Editor]]).|[[String]]|Yes| 
-10|Description.|[[String]]|Yes|+|speed|Speed of the [[animation]] (in frames per second).|[[Number]]|Yes|
  
 ====Example:==== ====Example:====
-<code python+<code bauxite
-set_animation_speed(self, "anim_name", 10)+set_animation_speed(entity["purple_slime"], "idle", 12);
 </code> </code>
-//Results://+//Results:// The purple slime's idle [[animation]] is updated to a speed of 12 frames per second.
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Set Animation Speed** function to ...+Use the **Set Animation Speed** function (for the "walk" [[animation]]) in conjunction with [[Set Movement Speed]] to speed up or slow down a [[character|character's]] movement.
 </WRAP> </WRAP>
  
set_animation_speed.txt · Last modified: 2021/04/21 18:49 by justin