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scripting_reference [2020/02/04 19:54] – justin | scripting_reference [2020/02/14 11:33] – justin | ||
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======Scripting Reference====== | ======Scripting Reference====== | ||
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- | =====Functions===== | + | =====Action |
- | Click on a function name for more details around its usage. | + | Action functions are used to trigger certain actions or events in your game, such as loading a map, playing an animation, or healing a character. These functions allow you to control the flow of your game and help give life to its world! |
^Name^Signature^ | ^Name^Signature^ | ||
|[[add_character|Add Character]]|**add_character**(// | |[[add_character|Add Character]]|**add_character**(// | ||
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|[[move_camera_at_speed|Move Camera At Speed]]|**move_camera_at_speed**(// | |[[move_camera_at_speed|Move Camera At Speed]]|**move_camera_at_speed**(// | ||
|[[move_camera_over_time|Move Camera Over Time]]|**move_camera_over_time**(// | |[[move_camera_over_time|Move Camera Over Time]]|**move_camera_over_time**(// | ||
- | |[[move_character|Move Character]]|**move_character**(// | + | |[[move_character|Move Character]]|**move_character**(// |
- | |[[move_player|Move Player]]|**move_player**(// | + | |[[move_player|Move Player]]|**move_player**(// |
|[[move_platform|Move Platform]]|**move_platform**(// | |[[move_platform|Move Platform]]|**move_platform**(// | ||
|[[override_animation|Override Animation]]|**override_animation**(// | |[[override_animation|Override Animation]]|**override_animation**(// |