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script [2017/10/20 13:51] – justin | script [2017/10/20 14:44] – justin | ||
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- | A **script** is a resource type that is used to trigger various events during your game or to manipulate and evaluate data. They can be triggered by various methods like the player interacting with an object or stepping onto a tile, or from within a dialogue to invoke | + | A **script** is a resource type that is used to trigger various events during your game or to manipulate and evaluate data. They can be triggered by various methods like the player interacting with an [[object]] or stepping onto a [[tile]], or from within a [[dialogue]] to invoke cutscene |
**Examples: | **Examples: | ||
- | * asda | + | * Playing an " |
- | * asdasd | + | * Initiating a cutscene or a [[battle]] when the player steps onto a specific [[tile]]. |
+ | * Moving the camera to focus on a [[character]] as they speak during some [[dialogue]]. | ||
<WRAP center round info 100%> | <WRAP center round info 100%> |