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ru:voxel_editor [2022/08/15 20:05] – [Инструменты редактора] justcoopru:voxel_editor [2022/08/15 20:19] – [Панели области просмотра] justcoop
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 Эти панели расположены в углах основной области Редактора, где отображается редактируемая 3D-модель. Эти панели расположены в углах основной области Редактора, где отображается редактируемая 3D-модель.
 ^Панели^Описание^ ^Панели^Описание^
-|Grid Dimensions|Sets the grid dimensions (widthdepth, and height in voxelsfor the modelFor tiles, this should match the tile size (16x16, 24x24, etc.) of any maps in which the tile will be placed.|+|Размеры сетки|Задает размеры сетки (ширинаглубина и высота в вокселяхредактирумоей 3D-моделиПримечание: размеры [[ru:tile|тайлов]] (16x16, 24x24 и т.д.) должны соответствовать размерности, выбранной для используемых в игре [[ru:map|карт]], на которых вы планируете разместить тайл.|
 |Movement/Rotation Buttons|Located in the upper right corner, these buttons move and rotate either the entire model or the selection if any voxels are currently selected. Movements and rotations are relative to the camera view.| |Movement/Rotation Buttons|Located in the upper right corner, these buttons move and rotate either the entire model or the selection if any voxels are currently selected. Movements and rotations are relative to the camera view.|
 |Current View|Displays which side of the model is currently being viewed. The "Center Current View" button ({{:wiki:arrow_in.png?nolink|}}) will reset the camera to be centered on the current view. Selecting an option from the dropdown will rotate the camera to that side.| |Current View|Displays which side of the model is currently being viewed. The "Center Current View" button ({{:wiki:arrow_in.png?nolink|}}) will reset the camera to be centered on the current view. Selecting an option from the dropdown will rotate the camera to that side.|
ru/voxel_editor.txt · Last modified: 2022/08/15 20:38 by justcoop